I’m a multidisciplinary designer from Switzerland with a background in interaction design, product design, and digital innovation. I work end-to-end — from early exploratory concepts and user flows to detailed interaction design & implementation-ready design work.
I’m driven by building things, learning through making, and shaping products that are both functional and intuitive.
Over the past decade, I’ve worked across agencies, freelance consulting, and in-house product teams. I’ve contributed to the creation of new digital products for government and enterprise clients, designed large-scale experiences, shaped design systems, and brought clarity to complex environments. My work ranges from 0→1 product explorations to developing interaction patterns, prototyping new workflows, and supporting teams through implementation.
Outside of my full-time work, I build small apps and experimental tools — from creative utilities to machine-learning explorations. These projects help me stay close to the craft, test new ideas quickly, and explore emerging interaction patterns in a hands-on way.
I studied Interaction Design at the Zurich University of the Arts, combining product design, creative technology, and systems thinking.
CURRENT
Lead Product Designer – Procivis
Designer & Maker – marcoluthi.com
Selected clients
DMG Mori
University of Zürich
SBB
Department of Homeland Security
City of Zug
EAO
Swisscom
AXA Winterthur
Services
Interaction Design
Product Design
System Design
Web Design
Digital Prototyping
HTML / CSS / JS
iOS / macOS Development
Physical Prototyping